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I thrive in a design orientated area with a passion for environmental design for games, 3D work and visual effects in films. My inspiration comes from playing, watching and analysing different genres and styles of games, films and anime.
I use 3D Max and Photoshop to create environments, graphics and textures. For concept art and 2D graphics I use Akvis, Coral Painter X and Illustrator. As well as expanding my expertise in these programs, I am also learning new skills and techniques in other applications, such as, After Effect, Softimage and Final Cut Pro.
By advancing my knowledge in these programs I look to pursue and eventually become a professional Matte Painter or 3D Modeler.
1. Setting is an eerie, old and isolated house.

2. Model of the knife from the image above and a simple enemy model with limescale texture.

3. Modeled Castle set in a snowy forest mountain.
